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Accessory Joint Play

Techniques

Accessory joint play refers to the non-voluntary movements that occur between articular surfaces during normal joint function — glides (translations), spins (rotations around a stationary axis), and rolls (one surface tumbles over the other). These movements cannot be performed actively by the client and must be assessed and restored manually by the therapist when they become restricted.

Classification

Element Detail
Category Non-Swedish — Joint Mobilization
Subcategory Accessory movement restoration (glides, spins, rolls)
FOMTRAC PC 3.2o
Fritz Method Joint movement (accessory motion assessment and restoration)

Purpose

  • Restore non-voluntary accessory movements (glides, spins, rolls) that are prerequisite for normal physiological ROM
  • Assess joint function by testing accessory motion quality and quantity
  • Normalize joint mechanics when physiological ROM is limited by accessory motion restriction

Mechanism

Every physiological joint movement (flexion, extension, abduction, etc.) requires concurrent accessory movements at the articular surface. When you flex your knee, the tibial plateau does not simply hinge — it simultaneously glides anteriorly on the femoral condyles. If this anterior glide is restricted (due to capsular adhesion, fibrosis, or immobilization), full knee flexion becomes impossible regardless of muscle length or flexibility. Accessory joint play testing identifies WHICH accessory motion is restricted, and accessory mobilization restores it. The convex-concave rule governs the relationship between physiological and accessory movements:
  • Convex surface moving on concave (e.g., humeral head on glenoid): the accessory glide occurs in the OPPOSITE direction to the physiological movement
  • Concave surface moving on convex (e.g., tibial plateau on femoral condyles): the accessory glide occurs in the SAME direction as the physiological movement
Restoring the correct accessory glide restores the physiological movement it supports.

Indications

  • Joint ROM limitation that persists after muscular restrictions have been addressed (muscle length is normal but joint ROM is still limited)
  • Non-capsular pattern of joint restriction (suggesting accessory motion loss rather than capsular fibrosis)
  • Post-immobilization stiffness (accessory motions are the first to be lost during immobilization)
  • Specific movement loss that correlates with a specific accessory glide restriction
  • Assessement: accessory play testing is essential for determining whether a ROM limitation is muscular, capsular, or due to accessory motion loss

Contraindications

  • Joint instability or hypermobility (accessory motions are already excessive)
  • Acute fracture
  • Active joint infection
  • Malignancy near the joint
  • Acute ligament rupture
  • Rheumatoid arthritis in acute flare
  • Severe osteoporosis (fracture risk)

Effects

Immediate:
  • Restored accessory glide, spin, or roll at the affected joint
  • Increased physiological ROM (the movement that depends on the restored accessory motion)
  • Mechanoreceptor stimulation (pain modulation)
  • Improved joint biomechanics
Cumulative (over multiple sessions):
  • Normalized joint mechanics
  • Progressive restoration of full ROM
  • Reduced compensatory movement patterns
  • Improved joint nutrition through normalized articular surface contact

Risks and Side Effects

  • Post-treatment soreness (24-48 hours) if aggressive mobilization is applied
  • Joint irritation if incorrect direction or excessive force is used
  • Hypermobility if applied to joints that already have excessive play
  • Aggravation if applied during acute inflammation
Common errors:
  • Not stabilizing the proximal bone (both bones move, so no accessory motion is produced)
  • Applying the glide in the wrong direction (violating the convex-concave rule)
  • Confusing passive ROM with accessory play (ROM = physiological movement; accessory = non-voluntary joint surface movement)
  • Testing accessory play with the joint in close-packed position (must be in resting position)
  • Applying mobilization without first assessing which specific accessory motion is restricted

Expected Outcomes

Short-term (same session):
  • Restored accessory motion on reassessment
  • Immediate improvement in the associated physiological ROM
  • Client reports easier or smoother movement
Medium-term (over 3-6 sessions):
  • Sustained accessory motion restoration
  • Full ROM recovery in the physiological movement
  • Normalized joint biomechanics

Execution

Assessment (Accessory Play Testing)

Step Detail
1. Position Joint in RESTING (loose-packed) position
2. Stabilize Fix the proximal bone firmly
3. Test glides Apply a translatory force (anterior, posterior, medial, lateral) to the distal bone; assess excursion and end-feel
4. Test spin Rotate the distal bone around its long axis; assess excursion
5. Test roll (Usually assessed functionally rather than manually)
6. Compare bilaterally Test the same joint on both sides; compare excursion and end-feel
7. Grade Hypomobile (restricted), normal, or hypermobile

Treatment (Accessory Mobilization)

Step Detail
1. Identify restriction From assessment: which specific accessory motion (direction) is restricted?
2. Position Joint in resting position
3. Stabilize Fix the proximal bone
4. Direction Apply the convex-concave rule to determine the correct glide direction for the restricted physiological movement
5. Mobilize Apply Grade I-IV oscillations or sustained stretch IN THE RESTRICTED ACCESSORY DIRECTION
6. Duration 30-60 seconds per set, 3-5 sets
7. Reassess Re-test both accessory play and physiological ROM

Parameters

Parameter Range Clinical Reasoning
Joint position Resting (loose-packed) Maximum capsular laxity allows maximum accessory motion
Grade I-IV (match to clinical presentation: pain vs. stiffness) Grade I-II for painful joints; Grade III-IV for stiff joints
Direction Per convex-concave rule Incorrect direction will not restore the target physiological movement
Force Gentle to moderate (assess joint reactivity first) Start gentle; increase based on tissue response
Bilateral comparison Always The unaffected side provides the reference for normal play

Clinical Notes

  • The convex-concave rule in practice:
  • Shoulder (glenohumeral): Humeral head is convex → glide OPPOSITE to restricted movement. Restricted ER? → Anterior glide. Restricted abduction? → Inferior glide.
  • Knee (tibiofemoral): Tibial plateau is concave → glide SAME direction as restricted movement. Restricted flexion? → Posterior glide. Restricted extension? → Anterior glide.
  • Elbow (humeroulnar): Ulna is concave → glide SAME direction. Restricted flexion? → Anterior glide.
  • Accessory play vs. passive ROM: This is a fundamental distinction. Passive ROM tests how far the joint moves through its physiological range (flexion, extension, etc.). Accessory play tests the non-voluntary movements at the articular surface (glides, spins, rolls). A joint can have full passive ROM but restricted accessory play (compensating through adjacent segments), or restricted ROM caused specifically by accessory motion loss.
  • Clinical pearl: Accessory play assessment is the key diagnostic tool for determining whether a ROM limitation is muscular or articular. If muscle length tests are normal but ROM is still limited, test accessory play — the restriction is likely at the joint surface. This distinction determines whether you use MET/stretching (muscular) or mobilization (articular).

Verbal Script

"I'm going to test the small movements that happen inside your joint — movements you can't do on your own. I'll be sliding your [bone] in different directions while I hold the other bone still. You'll feel a gentle pushing or sliding sensation. This tells me exactly what's limiting your movement."

Distinguishing Features

Feature Accessory Joint Play Passive ROM
Movement type NON-VOLUNTARY (glides, spins, rolls at the articular surface) PHYSIOLOGICAL (flexion, extension, abduction — movements the client can do)
Client ability Client CANNOT perform these movements voluntarily Client CAN perform these movements actively
What it tells you Quality and quantity of articular surface motion Overall joint range through a physiological arc
Treatment implication Restriction → joint mobilization Restriction may be muscular (MET/stretching) OR articular (mobilization) — further testing needed
Joint position for testing Resting (loose-packed) Varies (depends on the movement being tested)
Feature Accessory Joint Play Joint Traction
Direction Parallel to joint surface (translates) Perpendicular to joint surface (separates)
Effect Restores specific directional accessory motion Decompresses; stretches capsule uniformly
Specificity Targets one direction at a time Non-directional (entire capsule)

Key Takeaways

  • Accessory joint play refers to the non-voluntary glides, spins, and rolls at articular surfaces that must occur for normal physiological ROM — they cannot be performed actively by the client
  • The convex-concave rule determines glide direction: convex moving = glide opposite; concave moving = glide same direction as restricted physiological movement
  • Accessory play assessment is the key tool for distinguishing articular from muscular ROM limitations — if muscle length is normal but ROM is limited, test accessory play
  • Always test in the resting (loose-packed) position; always compare bilaterally
  • Distinct from passive ROM (which tests physiological movement) and from traction (which separates surfaces rather than translating them)

Sources

  • Edmond, S. L. (2017). Joint mobilization/manipulation: Extremity and spinal techniques (3rd ed.). Elsevier.
  • Maitland, G. D. (1977). Vertebral manipulation (4th ed.). Butterworths.
  • Rattray, F., & Ludwig, L. (2000). Clinical massage therapy: Understanding, assessing and treating over 70 conditions. Talus Incorporated.
  • Magee, D. J., & Manske, R. C. (2021). Orthopedic physical assessment (7th ed.). Elsevier.